NEWS | R Documentation |
changed SUPPORT_OPENMP to _OPENMP in C++ code to comply with CRAN rules.
fixed clang build for OS X and Fedora
fixed build for solaris
updated vcglib source code to Revision: 5542
added functions to create basic meshes (spheres, polyhedrons)
enabled OpenMP support to run closest point search in parallel (vcgKDtree and vcgClostKD)
added options IJK2RAS and direction in vcgIsosurface
added new option writeNormals in vcgPlyWrite
added option facenormals in vcgClost* functions
added functions to check if the normals of a mesh are oriented outward
added additional low-level options in vcgKDtree
fixed useless check in vcgUpdateNormals
added BugReport page in DESCRIPITON
updated vcglib source code to Revision: 5521
added option as.int to vcgIsosurface
added option iterate in vcgClean
removed wrong error call in vcgKDtree
silenced all output in vcgQEdecim if silent=T
updated vcglib source code to Revision: 5496
added support for xyz files
improved handling of texture files
fixed Rkdtree.cpp where a flying snippet could provoke assertion errors
fixed issues if target of a vcgKdtree query is a mesh
disabled cleaning for pointclouds in RallRead.cpp
fixed texture import in vcgImport
fixed missing <#include time.h> in upstream code preventing windows build
added support for reading face and vertex quality from ply files in vcgImport
added option split in vcgIsolated to split a mesh by connected components and return them as a list
vcgClean now allows to fix uncoherently oriented faces
added option tol to specify a search radius in vcgClost
added example and docu to vcgUniformRemesh
new function vcgUniformRemesh to remesh based on a voxelized space faces for the closest one with a correct normal orientation.
added option weightnorm in vcgClostKD to enable/disable calculation of a weighted normal at the closest point
fixes and optimizations in Rkdtree.cpp
added option angdev in vcgClost/Rkdtree to find the closest point with an appropriate normal, if none is found, distance is set to 1e5
added method Laplacian (surface preserving) in vcgSmooth
added vcgStlWrite to export mesh3d objects to STL format.
added option threshold in vcgIsosurface
vcgIsosurface no longer binarizes the array values