gamesGA: Genetic Algorithm for Sequential Symmetric Games

Finds adaptive strategies for sequential symmetric games using a genetic algorithm. Currently, any symmetric two by two matrix is allowed, and strategies can remember the history of an opponent's play from the previous three rounds of moves in iterated interactions between players. The genetic algorithm returns a list of adaptive strategies given payoffs, and the mean fitness of strategies in each generation.

Version: 1.1.3.2
Depends: R (≥ 3.4.0)
Imports: grDevices (≥ 3.4.0), graphics (≥ 3.4.0), stats (≥ 3.4.0), shiny (≥ 1.0.0)
Suggests: testthat
Published: 2017-06-13
Author: person("A. Bradley", "Duthie", email = "brad.duthie@gmail.com", role = c("aut", "cre"))
Maintainer: A. Bradley Duthie <alexander.duthie at stir.ac.uk>
BugReports: https://github.com/bradduthie/gamesGA/issues
License: MIT + file LICENSE
URL: https://bradduthie.github.io/gamesGA/
NeedsCompilation: yes
CRAN checks: gamesGA results

Downloads:

Reference manual: gamesGA.pdf
Package source: gamesGA_1.1.3.2.tar.gz
Windows binaries: r-devel: gamesGA_1.1.3.2.zip, r-release: gamesGA_1.1.3.2.zip, r-oldrel: not available
OS X El Capitan binaries: r-release: gamesGA_1.1.3.2.tgz
OS X Mavericks binaries: r-oldrel: not available

Linking:

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