rayshader: Create and Visualize Hillshaded Maps from Elevation Matrices

Uses a combination of raytracing, spherical texture mapping, lambertian reflectance, and ambient occlusion to produce hillshades of elevation matrices. Includes water detection and layering functions, programmable color palette generation, several built-in textures, 2D and 3D plotting options, and the ability to export 3D maps to a 3D printable format.

Version: 0.10.1
Depends: R (≥ 3.0.2)
Imports: doParallel, foreach, Rcpp, progress, raster, scales, png, magrittr, rgl, imager
LinkingTo: Rcpp, progress, RcppArmadillo
Published: 2019-02-20
Author: Tyler Morgan-Wall
Maintainer: Tyler Morgan-Wall <tylermw at gmail.com>
BugReports: https://github.com/tylermorganwall/rayshader/issues
License: GPL-3
URL: https://github.com/tylermorganwall/rayshader
NeedsCompilation: yes
Materials: NEWS
CRAN checks: rayshader results


Reference manual: rayshader.pdf
Package source: rayshader_0.10.1.tar.gz
Windows binaries: r-devel: rayshader_0.10.1.zip, r-release: rayshader_0.10.1.zip, r-oldrel: rayshader_0.10.1.zip
OS X binaries: r-release: rayshader_0.10.1.tgz, r-oldrel: rayshader_0.10.1.tgz
Old sources: rayshader archive

Reverse dependencies:

Reverse imports: windfarmGA


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